// Created by Crowbar 0.72 $modelname "player/items/custom/soldier/tactical_op.mdl" $bodygroup "default" { studio "soldier_army_gloves.smd" } $bodygroup "hat" { studio "operator_hat1.smd" } $bodygroup "trousers" { studio "troopers_trousers.smd" } $lod 11 { replacemodel "operator_hat1.smd" "operator_hat1_lod1.smd" replacemodel "troopers_trousers.smd" "troopers_trousers_lod1.smd" replacemodel "soldier_army_gloves.smd" "soldier_army_gloves_lod1.smd" replacebone "bip_thumb_1_L" "bip_thumb_0_L" replacebone "bip_thumb_2_L" "bip_thumb_1_L" replacebone "bip_index_1_L" "bip_index_0_L" replacebone "bip_index_2_L" "bip_index_1_L" replacebone "bip_middle_1_L" "bip_middle_0_L" replacebone "bip_middle_2_L" "bip_middle_1_L" replacebone "bip_ring_1_L" "bip_ring_0_L" replacebone "bip_ring_2_L" "bip_ring_1_L" replacebone "bip_pinky_1_L" "bip_pinky_0_L" replacebone "bip_pinky_2_L" "bip_pinky_1_L" replacebone "bip_thumb_1_R" "bip_thumb_0_R" replacebone "bip_thumb_2_R" "bip_thumb_1_R" replacebone "bip_index_1_R" "bip_index_0_R" replacebone "bip_index_2_R" "bip_index_1_R" replacebone "bip_middle_1_R" "bip_middle_0_R" replacebone "bip_middle_2_R" "bip_middle_1_R" replacebone "bip_ring_1_R" "bip_ring_0_R" replacebone "bip_ring_2_R" "bip_ring_1_R" replacebone "bip_pinky_1_R" "bip_pinky_0_R" replacebone "bip_pinky_2_R" "bip_pinky_1_R" nofacial } $lod 22 { replacemodel "operator_hat1.smd" "operator_hat1_lod2.smd" replacemodel "soldier_army_gloves.smd" "soldier_army_gloves_lod2.smd" replacebone "bip_thumb_0_L" "bip_hand_L" replacebone "bip_thumb_1_L" "bip_thumb_0_L" replacebone "bip_thumb_2_L" "bip_thumb_1_L" replacebone "bip_index_0_L" "bip_hand_L" replacebone "bip_index_1_L" "bip_index_0_L" replacebone "bip_index_2_L" "bip_index_1_L" replacebone "bip_middle_0_L" "bip_hand_L" replacebone "bip_middle_1_L" "bip_middle_0_L" replacebone "bip_middle_2_L" "bip_middle_1_L" replacebone "bip_ring_0_L" "bip_hand_L" replacebone "bip_ring_1_L" "bip_ring_0_L" replacebone "bip_ring_2_L" "bip_ring_1_L" replacebone "bip_pinky_0_L" "bip_hand_L" replacebone "bip_pinky_1_L" "bip_pinky_0_L" replacebone "bip_pinky_2_L" "bip_pinky_1_L" replacebone "bip_thumb_0_R" "bip_hand_R" replacebone "bip_thumb_1_R" "bip_thumb_0_R" replacebone "bip_thumb_2_R" "bip_thumb_1_R" replacebone "bip_index_0_R" "bip_hand_R" replacebone "bip_index_1_R" "bip_index_0_R" replacebone "bip_index_2_R" "bip_index_1_R" replacebone "bip_middle_0_R" "bip_hand_R" replacebone "bip_middle_1_R" "bip_middle_0_R" replacebone "bip_middle_2_R" "bip_middle_1_R" replacebone "bip_ring_0_R" "bip_hand_R" replacebone "bip_ring_1_R" "bip_ring_0_R" replacebone "bip_ring_2_R" "bip_ring_1_R" replacebone "bip_pinky_0_R" "bip_hand_R" replacebone "bip_pinky_1_R" "bip_pinky_0_R" replacebone "bip_pinky_2_R" "bip_pinky_1_R" nofacial } $surfaceprop "default" $contents "solid" $illumposition -0.054 0.319 42.722 $cdmaterials "models\workshop\player\items\soldier\soldier_army_gloves\" $cdmaterials "models\workshop\player\items\scout\operator_hat\" $cdmaterials "models\workshop\player\items\soldier\troopers_trousers\" $cdmaterials "" $texturegroup "skinfamilies" { { "soldier_army_gloves" "troopers_trousers" "operator_hat" "operator_hat_1" } } $cbox 0 0 0 0 0 0 $bbox -9.632 -28.98 30.074 8.993 28.872 55.37 $definebone "bip_lowerArm_L" "" 16.615158 52.647751 -4.79132 -17.251699 -68.854823 5.598049 0 0 0 0 0 0 $definebone "bip_hand_L" "bip_lowerArm_L" 10.643158 -0.000027 0.000027 0.000058 89.999818 -0.000232 0 0 0 0 0 0 $definebone "bip_thumb_0_L" "bip_hand_L" -1.604511 -3.299341 3.457878 1.337052 -22.184921 -38.257317 0 0 0 0 0 0 $definebone "bip_thumb_1_L" "bip_thumb_0_L" 0 -2.446848 -0.000004 0.000056 0.000172 9.906547 0 0 0 0 0 0 $definebone "bip_thumb_2_L" "bip_thumb_1_L" 0 -1.546309 -0.000004 0.000057 0.000001 -6.813391 0 0 0 0 0 0 $definebone "bip_index_0_L" "bip_hand_L" 0.657024 -6.74515 4.105719 83.780214 -165.876799 -153.913136 0 0 0 0 0 0 $definebone "bip_index_1_L" "bip_index_0_L" 0.000002 -2.405659 -0.000004 -0.000056 0.000172 33.119884 0 0 0 0 0 0 $definebone "bip_index_2_L" "bip_index_1_L" -0.000003 -1.633965 -0.000003 0.000116 0.000001 23.208228 0 0 0 0 0 0 $definebone "bip_middle_0_L" "bip_hand_L" 0.362808 -7.317852 1.928716 76.987229 178.223814 -169.244247 0 0 0 0 0 0 $definebone "bip_middle_1_L" "bip_middle_0_L" -0.000007 -2.651707 -0.000011 -0.000171 -0.000226 44.884653 0 0 0 0 0 0 $definebone "bip_middle_2_L" "bip_middle_1_L" 0.000004 -2.231079 0.000007 0.000289 0.00023 19.122532 0 0 0 0 0 0 $definebone "bip_ring_0_L" "bip_hand_L" -0.027748 -7.288504 -0.139513 74.929115 -176.637872 -163.748499 0 0 0 0 0 0 $definebone "bip_ring_1_L" "bip_ring_0_L" 0.000002 -2.36903 0.000004 0.000112 0.000119 42.984378 0 0 0 0 0 0 $definebone "bip_ring_2_L" "bip_ring_1_L" 0.000001 -1.636528 -0.000002 -0.000229 -0.000169 19.61441 0 0 0 0 0 0 $definebone "bip_pinky_0_L" "bip_hand_L" -0.50602 -7.080647 -1.742923 69.607312 153.756055 171.868651 0 0 0 0 0 0 $definebone "bip_pinky_1_L" "bip_pinky_0_L" -0.000003 -1.968769 -0.000002 -0.000231 -0.000226 35.580798 0 0 0 0 0 0 $definebone "bip_pinky_2_L" "bip_pinky_1_L" 0.000004 -1.322315 0.000004 0.000115 0.000059 19.000032 0 0 0 0 0 0 $definebone "bip_lowerArm_R" "" -16.6152 52.6478 -4.791437 -17.251656 -111.145148 -95.597739 0 0 0 0 0 0 $definebone "bip_hand_R" "bip_lowerArm_R" 10.643173 0.000051 0.000023 -89.999743 -90.123171 0 0 0 0 0 0 0 $definebone "bip_thumb_0_R" "bip_hand_R" 1.604591 3.299332 -3.457888 1.33671 -22.18429 -38.256791 0 0 0 0 0 0 $definebone "bip_thumb_1_R" "bip_thumb_0_R" -0.000051 2.446819 -0.000021 0.000859 -0.000285 9.906493 0 0 0 0 0 0 $definebone "bip_thumb_2_R" "bip_thumb_1_R" 0.000042 1.546299 -0.000021 0.000171 0.000001 -6.814186 0 0 0 0 0 0 $definebone "bip_index_0_R" "bip_hand_R" -0.656982 6.74511 -4.10573 83.780316 -165.876513 -153.912808 0 0 0 0 0 0 $definebone "bip_index_1_R" "bip_index_0_R" -0.000009 2.405682 -0.000031 0.000058 0.000177 33.119929 0 0 0 0 0 0 $definebone "bip_index_2_R" "bip_index_1_R" 0.00001 1.633945 0.000051 -0.000169 -0.00011 23.208179 0 0 0 0 0 0 $definebone "bip_middle_0_R" "bip_hand_R" -0.362728 7.317846 -1.928721 76.987433 178.224292 -169.243823 0 0 0 0 0 0 $definebone "bip_middle_1_R" "bip_middle_0_R" 0.00001 2.651699 -0.000029 0.000517 0.00023 44.884831 0 0 0 0 0 0 $definebone "bip_middle_2_R" "bip_middle_1_R" -0.000004 2.231037 -0.00003 -0.000572 0.000117 19.122487 0 0 0 0 0 0 $definebone "bip_ring_0_R" "bip_hand_R" 0.027763 7.288551 0.139534 74.928767 -176.638336 -163.748895 0 0 0 0 0 0 $definebone "bip_ring_1_R" "bip_ring_0_R" 0.000021 2.368967 0.000044 -0.000229 0.000057 42.98444 0 0 0 0 0 0 $definebone "bip_ring_2_R" "bip_ring_1_R" -0.000022 1.636566 -0.000042 0.000517 0.000057 19.614408 0 0 0 0 0 0 $definebone "bip_pinky_0_R" "bip_hand_R" 0.506054 7.080648 1.74292 69.607155 153.756301 171.86887 0 0 0 0 0 0 $definebone "bip_pinky_1_R" "bip_pinky_0_R" -0.000004 1.968754 0.000029 0.000057 -0.000057 35.580511 0 0 0 0 0 0 $definebone "bip_pinky_2_R" "bip_pinky_1_R" 0.00001 1.322273 -0.000006 -0.000057 0.000059 19.000145 0 0 0 0 0 0 $definebone "bip_pelvis" "" 0 47.331844 -1.633012 0 0 159.819993 0 0 0 0 0 0 $definebone "bip_spine_0" "bip_pelvis" 0 -5.45816 0.000014 0 0 3.336678 0 0 0 0 0 0 $definebone "bip_spine_1" "bip_spine_0" 0 -4.492222 0.000006 0 0 5.390388 0 0 0 0 0 0 $definebone "bip_spine_2" "bip_spine_1" 0 -5.060825 0.000002 0 0 14.19675 0 0 0 0 0 0 $definebone "bip_spine_3" "bip_spine_2" 0 -5.603661 0.000001 0 0 24.328364 0 0 0 0 0 0 $definebone "bip_neck" "bip_spine_3" 0 -3.599274 0.000004 0 0 12.531791 0 0 0 0 0 0 $definebone "bip_head" "bip_neck" 0 -3.899529 -0.000042 0 0 -33.054677 0 0 0.25 0 0 -10 $definebone "bip_hip_L" "bip_pelvis" 5.827514 2.798294 -0.442916 -12.033029 89.52385 168.247394 0 0 0 0 0 0 $definebone "bip_knee_L" "bip_hip_L" 16.916918 -0.000057 0.000041 9.582946 0.002292 -0.000056 0 0 0 0 0 0 $definebone "bip_hip_R" "bip_pelvis" -5.82751 2.798252 -0.442922 -12.033317 90.475998 101.752654 0 0 0 0 0 0 $definebone "bip_knee_R" "bip_hip_R" 16.916964 -0.000132 0.000014 0.003151 9.582431 90.000494 0 0 0 0 0 0 $sequence "ref" { "jul13_lt_bites_anims\ref.smd" fadein 0.2 fadeout 0.2 fps 30 }